Rune Bune’s Blog

Games, Gadgets, Code & Tech

Blog is moved…

Posted by runebune on December 22, 2010


This blog is moved to blogspot: http://runebune.blogspot.com

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Export Messages from Windows Live Mail (WLM) to Outlook

Posted by runebune on December 7, 2010


Open Windows Live Mail.
Select File.
Go to Export and select Accounts.
Under format select “Microsoft Exchange”. Despite the name not saying so, it also works for transfering to Outlook.
Click Next.
Select the folders you want copy to Outlook and click Ok.
Finish the wizard and the mail should be in Outlook.

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How to get 25 GB on a free network drive in the cloud

Posted by runebune on December 7, 2010


http://www.nirmaltv.com/2010/02/02/how-to-map-skydrive-as-network-drive-in-windows/

It’s a bit slow and file limit is 50 MB 😦

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Listen to Pandora outside US in Chrome Browser

Posted by runebune on December 7, 2010


I will take no response ability for breaking any terms of use or any other licensing!

First you need a US Proxy address, this you can buy a subscription for or pick a free web proxy from this list:
http://www.hidemyass.com/proxy-list/search-62

Of cause you can use any proxy you want, it just have to change the IP-address to a US address.
After you have found a proxy server/port you should install a proxy manager. This could be  a Chrome Extension like Proxy Switchy!
Other browsers like Firefox does have similar Plug-ins.

Proxy Switchy! can be set up to automatic switch to a specific proxy server on specific  URL’s like this:

This should be saved along with the proxy profile where the IP-address and port should be.
Now just navigate to www.pandora.com and you should be good to go /.

Posted in Tips & Tricks | Tagged: , | 1 Comment »

Prevent automatic window focus change in Windows 7

Posted by runebune on August 24, 2010


Open the regestry editor (regedit.exe)
Set the registry value to this:

[HKEY_CURRENT_USER\ControlPanel\Desktop]
ForegroundLockTimeout = 0

and reboot the system.
This also works in XP and Vista.

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Use a .NET Windows Form as a Console application also

Posted by runebune on May 10, 2010


Some times I want to command line my windows form applications and get the output from it direct to the command line. This is nice to have when I want to batch or run the program with-in another program.

I use it if I have some methods I want to use in both a Windows Form and command line application and I don’t want to write separate applications or wrappers.

I don’t want to make a Console application and start a Windows Form, because the console windows will always be visible. I want a Windows Form application to also work as a Console application with arguments and output.

To do this I had to use the kernel32.dll as shown below:

[DllImport(“kernel32.dll”, SetLastError = true)]
private static extern bool AttachConsole(int processId);

[ DllImport(“kernel32.dll”, SetLastError = true)]
private static extern bool ReleaseConsole();

DllImport namespace is System.Runtime.InteropServices

AttachConsole(int processID) takes the console process ID to which it will output to, -1 is current.
ReleaseConsole() releases the attached console.
Example:
[STAThread]
static void Main(string[] args)

{
  try
  {
    if (args.Length == 0)
    {
      Application.EnableVisualStyles();
      Application.SetCompatibleTextRenderingDefault(false);
      Application.Run(new WindowsTestForm(args));
    }
    else
    {
      AttachConsole(-1);
      WindowsTestForm testForm= new WindowsTestForm (args);
    }
  }
  catch (Exception)
  {

  }
  finally
  {
    ReleaseConsole();
  }
}

#region Use Console in Windows Forms

[DllImport("kernel32.dll", SetLastError = true)]
private static extern bool AttachConsole(int dwProcessId);

[DllImport("kernel32.dll", SetLastError = true)]
private static extern bool ReleaseConsole();

#endregion

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drPodder Media Importer 0.3.1.0 released

Posted by runebune on May 5, 2010


Change log :0.3.1.0 (Beta)

-Fix database with Not existing album art on device
-Detect album art files on restore and clear in db if not existing (eg. restore on full erased USB partition)
-Clear downloaded flag if media files (episodes) are missing on device
-Clear downloaded and new flag if media files (episodes) are missing on device. Can be used if the restore (from eg. wobOS Internals Save/Restore
-Downloading files flaged as downloaded but does not exist on device if drPodder is capable of deleting (does not work if the download tickets in downloadhistory.db in webOS are erased eg. data erease, firmware flash I think).

download

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show upcoming Google calender appointments on webOS

Posted by runebune on March 30, 2010


How to show upcoming Google calender appointments on the wallpaper on a webOS device:

Download the Ultimate Wallpaper app http://www.precentral.net/app-gallery/beta/ultimate-wallpaper

Get the URL of your Google calender as described in this link:

http://www.google.com/support/calendar/bin/answer.py?hl=en&answer=37648

It’s a long URL, so you could send it to you email on the webOS device and copy it from there.

Open the Ultimate Wallpaper on the webOS device and set it up with News and paste the copied URL into the RSS feed in the app.

Now you got your calender in the wallpaper

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drPodder media importer alpha released

Posted by runebune on March 15, 2010


Now I just released an alpha version of the drPodder media importer software

http://helioxware.wordpress.com/2010/03/15/drpodder-media-importer-alpha-release-0-1-3/

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Should Computer Games Adapt To the Way You Play?

Posted by runebune on October 14, 2009


Source:    http://games.slashdot.org/article.pl?sid=09/10/13/078247

jtogel writes“Many games use ‘rubberbanding’ to adapt to your skill level, making the game harder if you’re a better player and easier if you’re not. Just think of Mario Kart and the obvious ways it punishes you for driving too well by giving the people who are hopelessly behind you super-weapons to smack you with. It’s also very common to just increase the skill of the NPCs as you get better — see Oblivion. In my research group, we are working on slightly more sophisticated ways to adapt the game to you, including generating new level elements (PDF) based on your playing style (PDF). Now, the question becomes: is this a good thing at all? Some people would claim that adapting the game to you just rewards mediocrity (i.e. you don’t get rewarded for playing well). Others would say that it restricts the freedom of expression for the game designer. But still, game players have very different skill levels and skill sets when they come to a game, and we would like to cater to them all. And if you don’t see playing skill as one-dimensional, maybe it’s possible to do meaningful adaptation. What sort of game adaptation would you like to see?”


I think adaption should only be applied in a portion of the game, eg.  the start/intro, then the game adapts, and further on when you get better you actually get rewarded for getting relative better than you were before.

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